GPU-accelerated ray tracing for optical simulation and design

Florian Mauch, Marc Gronle, Wolfgang Osten · Classical Optics 2014 · 2014

Using an open source tool based on nVidias OptiX engine, the applicability of GPU-accelerated ray tracing to optical simulation is investigated for a variety of applications including coherent ray tracing and nonsequential stray light analysis.

Read the paper · More papers on PaperTik