Overview of Virtual Reality Apply to Sports

Xiang Liu, Sun Jin-hai, He Yaping, Yimin Liu, Li CAO - · Journal of Convergence Information Technology · 2011

Summarized sports simulation systems based virtual reality. The function include construction of virtual training scenarios, sports data capture, physiological and psychological data acquisition, action reproduce and training effectiveness icon analysis. The key technologies include physical and physiological modeling, virtual human animation, motion capture and real-time rendering and interaction. In the future, 3D simulation of technique action reproduce will continually be the hot point, need to cultivate talents both accomplished in sports and computer sciences.

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