Creative industries and global co-development: Lessons from the first successful case in Korean online games

Choi Jisun · Creative Industries Journal · 2010

This article deals with the first successful case of global co-development in the Korean online games industry. Global co-development is one of the strategies to respond to increasing competition. This article first briefly introduces the current status of the Korean online games industry and collaboration during the development of the industry; it shows that collaboration was limited to easily modularized areas such as sound and motion capture, whereas game design and server/client programming were not easily externalized. The first successful case of global co-development in the Korean online games industry deserves special attention in that both parties attempted to co-develop client programming elements. The case shows that it is possible to collaboratively develop online games and learn from each other without sharing the other party's programming source code, and emphasizes the importance of close communication and minimal intervention as the first step for trust accumulation. Learning capability is not reduced in such collaboration.

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