Turn-Key Solutions: Virtual Reality
Rustin Webster, Alex Clark · 2015
A little over two decades ago the opportunity to purchase a turn-key virtual reality (VR) solution was scarce. High priced head-mounted displays (HMD) and projection based technologies dominated the first VR revolution, which experienced a peak of growth and excitement in the late 1990s before fading. However, many of the early adaptors, innovators, developers, and researchers would argue that the evolution of VR did not fade. They may say that VR was a medium that was just ahead its time and was waiting for individual pieces to mature and for society to demand and push the boundaries of technology. The question facing society today is, has the time finally come when a consumer can truly purchase a turn-key VR system, which does not cost hundreds of thousands of dollars or even thousands of dollars but under a thousand dollars?