Skeleton Tracking using Kinect Sensor & Displaying in 3D Virtual Scene
Chanjira Sinthanayothin, Nonlapas Wongwaen, Wisarut Bholsithi · International Journal of Advancements in Computing Technology · 2012
Current research on skeleton tracking techniques focus on image processing in conjunction with a video camera constrained by bones and joint movement detection limits. The paper proposed 3D skeleton tracking technique using a depth camera known as a Kinect sensor with the ability to approximate human poses to be captured, reconstructed and displayed 3D skeleton in the virtual scene using OPENNI, NITE Primesense and CHAI3D open source libraries. The technique could perform the bone joint movement detections in real time with correct position tracking and display a 3D skeleton in a virtual environment with abilities to control 3D character movements for the future research.