A Visualization Technique for Clustering Results of 3D Computer Graphics Animation Data
Sayaka KENBE, Takayuki Itoh · Journal of the Visualization Society of Japan · 2007
Reuse of previously created animation characters is very important for development of 3D animation movies and other contents. This report presents a technique for visualizing the animation data clustered based on their structures and motions. The technique uses "Heiankyo View" to visualize the hierarchical data storing the clustered animation data. It represents the animation data as four-frame cartoons by automatically selecting the four frames. The report discusses about the results of user tests of the four-frame cartoon generation.