3D Game Programming with DirectX 8.0
Clayton Crooks · Charles River Media, Inc. eBooks · 2001
From the Publisher: Using DirectX 8.0, this book and CD-ROM covers every aspect of a game project cycleincluding developing music, sound effects, 2D and 3D graphics, and the programming of a first person shooter game. Written for beginner to intermediate level programmers and/or designers, this invaluable resource provides models, complete source code, and all the tools needed to create a complete game. The program used throughout is DirectX 8.0, an engine that can be used by Visual Basic developers and still maintain excellent frame rates. The book explores the creation of graphics and provides the skills and software needed to complete a project, so it is a must-have for anyone with the desire to design 2D or 3D games with DirectX 8.0. KEY FEATURES - Provides the tools necessary to develop a complete 2D or 3D game, that can be further developed as you work through the book - Covers every aspect of a game project, including developing music, sound effects, graphics, and the programming of a first person shooter - Includes the Direct X SDK v8.0, the complete source code to all applications, and models on the accompanying CD-ROM Author Biography: Clayton E. Crooks II (Powell, TN) is a freelance writer who has written numerous articles for computer- based magazines and has been a regular contributor to Inside Visual Basic and Dr. Dobb's Journal. He recently published Learning Visual Basic Through Applications.