MoCo motion

Andreas Friedl, Jeremiah Diephuis, Georgi Kostov, Otto Naderer · 2015

Although optical tracking systems greatly facilitate co-located multiplayer gaming experiences, they offer somewhat limited input and output modalities for increased player interaction. This demo presents MoCo, a framework for integrating mobile devices into a floor-based gaming environment to utilize their sensors and input/output capabilities. Two game prototypes, LazorLab and LazorArena, demonstrate how mobile devices are integrated into an application with a custom floor-projection and laser-tracking system.

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