TombSeer

Isabel Pedersen, Nathan Gale, Pejman Mirza-Babaei · 2016

TombSeer immerses the wearer in a museum space engaging two senses (sight and touch) through a holographic, augmented reality, heads-up interface that brings virtual, historical artifacts "back to life" through gestural interactivity. The purpose of TombSeer is to introduce more embodied interaction to museum visits using an emerging hardware platform for 3D interactive holographic images (e.g., META Head-mounted display) in combination with customized software. The Tomb of Kitines case study was conducted at The Royal Ontario Museum in Canada. TombSeer's embodied gestural and visual augmented reality experience functions to aesthetically enhance museum exhibits.

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