CES and the future of VR [Resources_Geek Life]

Stephen Cass · IEEE Spectrum · 2016

There was a certain amount of media hand-wringing surrounding January's CES, the big kahuna of consumer electronics trade shows, held annually in Las Vegas. Where was the big game-changing product? CES was so over. It's true that it's been a couple of years since, say, smart watches arrived on the scene, and a full five years since the last really big new product category-tablets-was introduced. But new categories tend to leave an innovation hangover: In a rush to grab market share, funding and engineering talent tend to get focused on me-too products. In contrast, this year's exhibitors were presenting a lot of different ideas pushing in a lot of different directions.

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