Composing linear evaluation functions from observable features : reviewed article

Willem H. Duminy, Andries Petrus Engelbrecht · South African Computer Journal · 2005

Discovering useful knowledge is a problem that remains elusive, even for publicly solved games such as Checkers. This paper presents a formal language F that represents knowledge that can be used by two-player board game agents. The language assumes minimal domain knowledge and as basic symbols it employs information that can be obtained directly from the observation of a game position. The language operators can be used to construct and manipulate knowledge within the context of an evaluation function.

Read the paper · More papers on PaperTik