Performance-Led Design of Computationally Generated Audio for Interactive Applications
Christian Heinrichs, Andrew McPherson · 2016
Stylized temporal behaviour is difficult to incorporate into computational models of environmental sound, requiring either a specialised algorithm or a potentially large amount of scripted automation. For decades Foley artists have relied on embodied performance to rapidly generate expressive sound effects for the moving image. This research project explores performance-led techniques in the design of computational audio for interactive applications.