A method for automatic situation recognition in collaborative multiplayer Serious Games
Viktor Wendel, Marc-André Bär, Robert Hahn, Benedict Jahn, Max Mehltretter, Stefan Peter Göbel, Ralf Steinmetz · EAI Endorsed Transactions on Game-Based Learning · 2015
One major Serious Games challenge is adaptation of game-based learning environments towards the needs of players with heterogeneous player and learner traits. For both an instructor or an algorithmic adaptation mechanism it is vital to have knowledge about the course of the game in order to be able