Introduction to WebSockets for Game Developers
Colt McAnlis, Petter Lubbers, Brandon Jones, Duncan Tebbs, Andrzej Manzur, Sean Bennett, Florian d’Erfurth, Bruno Garcia, Shun Lin, Ivan Popelyshev, Jason Gauci, Jon Howard, Ian Ballantyne, Jesse Freeman, Takuo Kihira, Tyler Smith, Don Olmstead, John McCutchan, Chad Austin, Andres Pagella · Apress eBooks · 2014
It is a bit hard to imagine, but the Web wasn’t always as dynamic as it is today. Before I discuss WebSockets, let’s take a trip down memory lane. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.