Experience with video games for security

Mário André Mayerhofer Guimarães, Huwida Said, Richard Austin · Journal of computing sciences in colleges · 2012

This paper describes the creation of video games to teach security. The first section explains why video games can be effective tools for improving security awareness. The next section provides an overview of existing video games related to security. The third section describes why three platforms for building videogames were selected. The last section describes the prototypes created and the results of classroom testing.

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