gSLIC: a real-time implementation of SLIC superpixel segmentation

Carl Yuheng Ren, Ian D. Reid · 2011

We introduce a parallel implementation of the Simple Linear Iterative Clustering (SLIC) superpixel segmentation. Our implementation uses GPU and the NVIDIA CUDA framework. Using a single graphic card, our implementation achieves speedups of 10x∼20x from the sequential implementation. This allow us to use the superpixel segmentation method in real-time performance. Our implementation is compatible with the standard sequential implementation. Finally, the software is now online and is open source.

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