The World is not Enough. Augmenting playgrounds for Mobile Serious Games

Roland Klemke · DSpace (Open University in the Netherlands) · 2014

The talk looks at today’s educational situation and motivates reasons to combine gaming and learning. Various developments from the fields of context-modeling and contextualization approaches, information brokering, federated learning environments, personalization, serious games and augmented reality are presented. The emerging field of situation-aware mobile serious games is introduced. Examples of projects in this area are presented. The talk concludes with current trends and expected developments in the field.

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