The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript

Jeff Fulton, Steve Fulton · CERN Document Server (European Organization for Nuclear Research) · 2010

The Essential Guide to Flash Games is a unique tool for Flash game developers. Rather than focusing on a bunch of low-level how-to material, this book dives straight into building games. The book is divided into specific game genre projects, covering everything from old classics such as a Missile Command-style game, to hot new genres such as retro evolved. The chapters build in complexity through the book, and new tools are introduced along the way that can be reused for other games. * The game projects covered start simple and increase in complexity as more and more tools are added to your to

Read the paper · More papers on PaperTik