Large fused GPU volume rendering

Stefan Lindholm · KTH Publication Database DiVA (KTH Royal Institute of Technology) · 2008

This master thesis describes the underlying theory and implementation of a fused GPU volume rendering pipeline. The open source framework of XIP, largely developed at Siemens Corporate Research, is extended with fusion capabilities through a Binary Space Partitioning approach. Regions in the intersection pattern of multiple volumes are identified and subsequently rendered using either Texture Slicing or Raycasting in a cell based fashion. Results demonstrate interactive frame rates for reasonable scenes and are encouraging as the implementation can be extended by several key acceleration methods.

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