Programming with games

Raymond Chiong · Swinburne figshare (Swinburne University of Technology) · 2010

Programming is known to be a difficult subject for many students. Being a fundamental part of the computer science curriculum, the high dropout and failure rates in introductory programming units pose to be a problem that requires urgent attention in our department. As a measure to counteract this situation, the teaching committee responsible for programming units at introductory levels conducted a curriculum review over these units in early 2007. Over the course of this review, three main obstacles have been identified as to why students were not doing well in these units: (1) problem-solving ability; (2) logic thinking and innovation; and (3) motivation and persistency.

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