Digitalkoot: making old archives accessible using crowdsourcing

Otto Chrons, Sami Sundell · 2011

In this paper, we present Digitalkoot, a system for fix-ing errors in the Optical Character Recognition (OCR) process of old texts through the use of human computa-tion. By turning the work into simple games, we are able to attract a great number of volunteers to donate their time and cognitive capacity for the cause. Our analysis shows how untrained people can reach very high accu-racy through the use of crowdsourcing. Furthermore we analyze the effect of social media and gender on partic-ipation levels and the amount of work accomplished.

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