iSphere: A Proximity-based 3D Input Interface

Chia-Hsun Jackie Lee, Yuchang Hu, Ted Selker · 2005

Abstract: This paper presents a 24 degree of freedom input device for 3D modeling. iSphere uses the proximity information of pulling-out and pressing-in capacitive sensors to manipulate 12 control points of a 3D surface simultaneously. The iSphere dodecahedron is demonstrated manipulating an analog parametric model with high-level modeling concepts like push or pull the 3D surfaces. Our pilot experiment shows that iSphere saved many steps of selecting the control point and going through menus. Experts were used to those extra steps and still found themselves doing them but novices saved significant time for surface shaping tasks. 3D systems are benefited to execute high-level modeling commands, but lacking of fidelity is a great issue of analog input device. 1

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