The interface and windowing set-up

Brian R. Kent · Morgan & Claypool Publishers eBooks · 2015

Mathjax On | Off Abstract For the exercises and descriptions in this book, we shall use the default GUI that loads with Blender. The interface that loads with Blender by default is geared toward a workflow of manipulating data within the 3D view port, animation bar and object metadata, as well as materials, textures and other object and mesh properties. We will augment this for using the Python API and writing data loading scripts. The interface is highly customizable and the reader is encouraged to experiment with GUI organization depending on their particular screen set-up, preferences and visualization goals.

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