Key Procedures in User Interface Development

E. Vance Wilson, James R. Connolly · 1997

Information systems (IS) professionals are called on produce increasingly sophisticated user interfaces as a part of software development. Although IS education includes coverage of user interface (UI) development, classroom presentation of this topic frequently is cursory and does not provide any particular methodology for the task. In this paper, a set of procedures is presented for teaching UI development with a how to approach, based on research and practice in the field of Human Computer Interaction (HCI). Initial application in the classroom suggests this approach is useful for focusing students' conceptual understanding of the topic without increasing required classroom time or resources when compared traditional methods. Three tables present: key procedures in UI development, examples of UI constraints, and results of user testing in an Apple II online tutorial. (Contains 16 references.) (Author/AEF) ******************************************************************************** Reproductions supplied by EDRS are the best that can be made from the original document. ******************************************************************************** KEY PROCEDURES IN USER INTERFACE DEVELOPMENT U.S. DEPARTMENT OF EDUCATION Office of Educational Research and Improvement EDUCATIONAL RESOURCES INFORMATION CENTER (ERIC) O This document has been reproduced as received from the person or organization originating it. O Minor changes have been made improve reproduction quality. Points of view or opinions stated in this document do not necessarily represent official OERI position or policy. E. Vance Wilson University of Wisconsin-Eau Claire James R. Connolly California State University, Chico PERMISSION TO REPRODUCE THIS MATERIAL HAS BEEN GRANTED BY

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