Mac Graphics and Design Issues

Phil Sherry · Apress eBooks · 2004

In this graphics-oriented chapter, I’m going to guide you around some of the new facets of designing for the web and cross-platform media. If you’re coming to this book from a print background, then some of this information will be invaluable. If you’re a programmer, you probably want to skip it and get down with the Terminal, but I urge you to have a quick read anyway, because you never know when you may need something from this chapter in the future. We’ll be looking at Some background history of the primary design applications Basic web design knowledge, such as fonts, color, and layout Working with your PC teammates on a project The main “gotchas” when designing on a Mac for a primarily PC-based audience These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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