Using Unity iOS
Philip T. Chu · Apress eBooks · 2013
Congratulations! You now have a bowling game incorporating the basic features that typically comprise a 3D game: 3D graphics (of course), physics, sound effects, player control (of the bowling ball), camera movement, and a graphical user interface. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.