Using Unity iOS

Philip T. Chu · Apress eBooks · 2013

Congratulations! You now have a bowling game incorporating the basic features that typically comprise a 3D game: 3D graphics (of course), physics, sound effects, player control (of the bowling ball), camera movement, and a graphical user interface. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Read the paper · More papers on PaperTik