A game engine plugin for ubigames development
Luciano H. O. Santos, Fabricio Nogueira Buzeto, Lucas N. Carvalho, Carla Denise Castanho · 2014
Game engines are an integral part of game development, greatly easing the overall effort. Even though, ubigames still lack the availability of such advanced tools as those found for other platforms like consoles and mobile phones. In order to fill this gap, we have developed a Unity 3D plugin for building games compatible with the uOS ubiquitous middleware. The results of this implementation are evidentiated through two use case games, showing its compliance and stability.