Design and Implementation of Dynamic and Collaborative Virtual Reality Using Croquet
Riri Fitri Sari, Abdul Khayyi, Kampus Baru Ui · 2006
This paper reviews the issue of creating a dynamic and collaborative Virtual Reality (VR) environment. In this work we use Croquet, an open source project which enables virtual reality objects to run collaboratively on a network. We review other virtual reality programs such as VRML, in which 3D object can be shared via web using HTML script. Different from VRML, Croquet's 3D object can be shared via web using web object located in web server. Croquet was built on Squeak, which was developed using an object oriented language- Smalltalk. Supported by OpenGL, Croquet can be use to make two dimensional or three dimensional virtual realities. Using croquet, virtual objects can be programmed to be interactive and attractive. In this work, we perform some experiments using croquet and 3D tools such as 3D Smax to create some objects. We analyze the results by using Ethereal to capture data packets and the average sum of Bytes per second etc. From the experiment to access two different remote spaces, we obtained that the average of 15.382 and 970.159 packets per seconds are required to be sent. The difference is due to the different complexity of the components complexity which built both of the remote spaces.