Real-time Animation of Underbrush
Luis Carlos Yano Endo, Carlos Hitoshi Morimoto, Antonio Elias Fabris · Digital Library (University of West Bohemia) · 2003
Modeling natural phenomena is a problem that has been studied for a long time in Computer Graphics. A problem that currently arises is how to render and animate realistically natural phenomena in real-time. This paper presents a technique to model underbrush with fast and realistic animation. Pre-computations and a simplified physically based model were developed to achieve the work’s proposal.