Gestural Controlled Virtual Percussion Instruments
José Fornari · 2010
Nowadays, gestural interfaces of video-games, such as the nintendo wiimote, can be used as a powerful, yet low-budget, haptic sensor to capture in real-time keen movements of a musician performer, through its embedded tridimensional accelerometer. Here is described an ongoing development of computer models of real-time sound syntheses dynamically controlled by gesture captured with such sensor. This work presents the usage of this methodology to create virtual percussion instruments inspired by three real percussions: a Berimbau, a Shaker and a Bell. This paper presents these three virtual percussions and describes their usage, in remote musical interactivity; exploring extended techniques that can be applied to artistic, ludic and educational activities.