Making the Invisible Tangible: Learning Biological Engineering in Kindergarten

Orit Shaer, Marina Umaschi Bers · 2011

In this paper we describe the motivation for and design of Garden G-nome, a reality-based interface for young children, which facilitates collaborative exploration of biological engineering. The research questions we explore focus on how reality-based interaction techniques can be applied to make the invisible tangible. Specifically, on how to design age-appropriate interfaces that engage very young children in scientific investigations.

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