Finding Equilibria in Large Games using Variational Inequalities

Ian Gemp, Sridhar Mahadevan · 2015

In this paper, we explore an approach to computational game theory based on variational inequalities (VIs). VIs represent a comprehensive framework that provides a way to model and analyze both cooperative and noncooperative games. Given the potentially large size of real-world games, suitable algorithms must be designed that can scale gracefully with the dimension of the problems (e.g., number of players). In this paper, we explore the effectiveness of novel Runge-Kutta methods on finding equilibrium solutions to two real-world games defined by oligopolistic economies.

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