HTML5 Cross-Platform Game Development
Marek Janiszewski, Frank Nack, Anton Eliëns · 2014
The noticeable technological advancements during last few years have had impact on many aspects of our everyday life: mobile phones have become small entertainment centres. Since many use them as gaming consoles, the game development market has started to rise. The crucial aspect of a successful title lies within its substantial coverage throughout different devices. Reaching such successful coverage is a matter of further game development process, towards which this paper aims to contribute. In this paper, I present and compare a number of cross-platform compilers. While the overview alone indicates which cross-compiler may be appropriate for the needs of a given project, the study in this paper reaches beyond that. I also present tools to support the development process and using them I create a working title. It leads to a series of tests measuring the quality of experience and showing that even very simple methods may have impact on the end-user.