Rock, Paper, Scissors
Jeannie Meyer · Apress eBooks · 2010
In this chapter, you learned how to implement a familiar game using features of HTML5, JavaScript, and CSS, along with general programming techniques. These included styles, in particular the font-family property form and input fields for displaying the score event handling using addEventListener for the mouse click event animation using setInterval and clearInterval audio elements for sound and source elements for working with different browsers getElementByTagname and play for specific control of audio clips programmer-defined objects for drawing programmer-created buttons on the screen, with logic for determining if the mouse cursor was clicked on a specific button arrays of arrays for game rules The next chapter describes another familiar, childhood game: Hangman. It combines techniques of drawing on canvas and creating HTML elements using code that you have learned in previous chapters along with some new CSS and JavaScript features. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.