Towards Real-Time Interactive Visualisation in Virtual Environments: A Case Study of Q-SPACE
Steve R. Pettifer, J. Cook, John A. Mariani · 2001
Virtual Environments present opportunities for novel interaction with and visualization of abstract data. However, the inherent difficulties of rendering three dimensional environments, as well as bottlenecks in traditional virtual reality systems make real-time manipulation of realistic volumes of data difficult. We present an architectural solution that addresses many of these problems, and Q-Space, an exemplar virtual environment in which large amounts of data can be manipulated in real-time in a three dimensional world.