Automata-based programming of the reactive multi-agent control systems

B. A. Yartsev, Корнеев Георгий Александрович, Anatoly Abramovich Shalyto, В. М. Котов · 2006

Automata-based approach, proposed for the programming of the virtual autonomous reactive agents control systems used in the famous "Robocode" game is extended in this paper to the creation of the control systems of the reactive multiagent real-life environment agents. We demonstrate the efficiency of the proposed approach by the example of creation of transportation system, which consists of two interacting robots and is assembled from the famous "Lego Mindstorms" kit. The advantage of this approach is the formalization of the implementation process and the simplification of testing and modification.

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