Reduce latency: The key to successful interactive remote rendering systems
Shu Shi · 2011
Remote rendering is considered as a general and effective approach to collaborate mobile devices and cloud computing services and deliver computation or network bandwidth intensive media content (e.g., 3D games, 3D video) to mobile devices. In this abstract, I propose my doctoral thesis research on interaction latency reduction for remote rendering systems. My work mainly focuses on how image based rendering techniques can be appropriately applied to reduce the interaction latency which is originally caused by network delay.