2-D mesh-based tracking of deformable objects with occlusion
Candemir Toklu, Ahmet Murat Tekalp, A. Tanju Erdem, M. Ibrahim Sezan · 2002
Many interactive video and multimedia applications, such as interactive TV, augmented reality and bit stream editing, demand object-based video modeling. These applications require accurate tracking of the boundary, local motion and intensity variations of each object. This paper proposes a new approach to track deformable objects in video sequences, which combines deformable contours and 2-D mesh models while addressing partial occlusion, including self-occlusion. Experimental results demonstrate successful tracking of objects with deformable boundaries in the presence of self-occlusion.