Building a morphable 3-D face model that relates impressions of the face to physical features
Daisuke Yano, Tsubasa Kobayashi, Chihiro Abe, Atsushi Ishiyama, Shigeru Akamatu · Society of Instrument and Control Engineers of Japan · 2004
This paper describes a vector representation of 3D shapes acquired in the form of 2D range images produced using a range finder (NEC Danae-R). The vectorization was performed by first extracting feature points that correspond to each other as landmarks among different 3D face shapes, and then re-sampling each surface region of the face divided by the landmarks into other regions to obtain corresponding elements of the 3D shape vector. A linear description of the 3D shape spaces obtained by principal component analysis allows a smooth morphable modeling of a human face in terms of a smaller number of projection parameters. We scientifically solved the relations between shapes and impressions of faces and attempted face-image manipulations that transform impressions on facial attributes.