ChairMouse

Alex Endert, Patrick Fiaux, Haeyong Chung, Michael Stewart, Christopher P. Andrews, Chris L. North · 2011

Large, high-resolution displays lead to more spatially based approaches. In such environments, the cursor (and hence the physical mouse) is the primary means of interaction. However, usability issues occur when standard mouse interaction is applied to workstations with large size and high pixel density. Previous studies show users navigate physically when interacting with information on large displays by rotating their chair. ChairMouse captures this natural chair movement and translates it into large-scale cursor movement while still maintaining standard mouse usage for local cursor movement. ChairMouse supports both active and passive use, reducing tedious mouse interactions by leveraging physical chair action.

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