Study on scale space of 3D modeling

Yong Cai, Dianhua Zhang · 2005

3D geometry has become increasingly popular as a new form of digital media. With increasing complexity of 3D geometric models and growing demand for advanced modeling functionality, significant effort is being devoted to the design of efficient, reliable, and scalable algorithms for digital geometry processing. We introduce a multi-scale surface representation that enables sophisticated editing functionality at different approximation levels, using the concept of scale-space. The key issue is the interconnection between successive levels in the hierarchy. We use a fairing operator - a geometric low-pass filter to generate successively smoother approximation levels of a given input surface, and use a decomposition operator to encode each level relative to the next smoother level using normal displacements to ensure intuitive detail preservation. This method offers advanced modeling semantics for free-form deformation.

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