An application of multi-modal human-computer interaction — the chess player turk 2
Levente Sajó, Gyorgy Kovacs, Attila Fazekas · 2008
The different techniques based on multi-modal human-computer communication introduce new directions in the usage of the information systems. This paper presents a system which is able to play chess but also fulfills the requirements of multi-modal systems. The system uses a camcoder for following the chess game and for the communication with the player uses audio and video devices.