Realistic deformation of 3D human blood vessels

Jaesung Park, Min-Sub Shim, Seon-Young Park, Yunku Kang, Myung-Soo Kim · Computer Animation and Virtual Worlds · 2013

ABSTRACT We present a real‐time algorithm for realistically deforming 3D human blood vessels, while automatically detecting and avoiding interference among a large number of blood vessels under deformation. Sweep surfaces are employed for this purpose. Using a dynamic bounding volume hierarchy, specially designed for sweep surfaces, we support collision detection and other related geometric computations in real time. Copyright © 2013 John Wiley & Sons, Ltd.

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