Augmenting existing virtual environments with plausible naturalistic clutter

Richard Broughton, T.L.J. Howard · 2005

We present an approach for enriching a virtual environment by augmenting it with the kind of naturalistic clutter often found in real-world scenes. Rather than manually specifying clutter distribution, our semi-automatic procedural approach seeks to add plausible clutter with minimal user-interaction, and few constraints on the format in which the virtual environment is specified. We suggest that the integration of suitable and plausible clutter to a virtual environment increases realism at low cost

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