Character-driven story generation in interactive storytelling

Fred Charles, Steven J. Mead, Marc Cavazza · 2002

We describe a fully implemented prototype for interactive storytelling using the Unreal/sup TM/ engine. We describe the important mechanisms involved in the variability of plot instantiations, within a scenario of sitcom genre. We also provide an evaluation of the concepts of how the dynamic interactions between agents and/or the user influence the generation of story, with first results of examples.

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