Characterizing the Performance and Power Consumption of 3D Mobile Games

Xiaohan Ma, Zhigang Deng, Mian Dong, Lin Zhong · Computer · 2013

A preliminary study using the Quake 3 and XRace games as benchmarks on three mainstream mobile system-on-chip architectures reveals that the geometry stage is the main bottleneck in 3D mobile games and confirms that game logic significantly affects power consumption.

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