The ReAl Computer Architecture

Wolfgang Matthes · 2007

This proposal describes a hardware-software interface which can put into effect a practically unlimited number of processing resources and which allows for completely describing and exploiting the inherent parallelism of the application problems. Appropriate hardware consists of processing resources, platform resources, and storage means. The particular processing resource is not a complete processor but some kind of a comparatively simple operation unit. The proposed architectural principles may lead to: (i) Instruction set architectures which can cope with a trans- finite number of hardware resources. (ii) Processing circuits containing resources of intermediate granularity and appropriately optimized interconnects.

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