ARQuake: an outdoor/indoor augmented reality first person application
Bruce Hunter Thomas, Ben Close, John P. Donoghue, John R. Squires, Phillip De Bondi, Meredith Ringel Morris, Wayne Piekarski · 2002
This paper presents an outdoor/indoor augmented reality first person application ARQuake we have developed. ARQuake is an extension of the desktop game Quake, and as such we are investigating how to convert a desktop first person application into an outdoor/indoor mobile augmented reality application. We present an architecture for a low cost, moderately accurate six degrees of freedom tracking system based on GPS, digital compass, and fiducial vision-based tracking. Usability issues such as monster selection, colour, and input devices are discussed. A second application for AR architectural design visualisation is presented.