Design and implementation of a programming language based on objects and fields

F. Nishio, Takashi Watanabe, Noboru Sugie · 2003

The object-oriented model represents various phenomena in the real world from an entity-category point of view. It is not sufficient to model the dynamic actions of autonomous entities, and does not represent the relationships between entities and the environments. An experimental object-oriented programming language is proposed to manage the relationships together. A practical implementation is discussed. The main idea is to introduce the concept of fields which control the mutual interaction environments among objects.>

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