Error and complexity of random walk Monte Carlo radiosity

Mateu Sbert · IEEE Transactions on Visualization and Computer Graphics · 1997

The author studies the error and complexity of the discrete random walk Monte Carlo technique for radiosity, using both the shooting and gathering methods. The author shows that the shooting method exhibits a lower complexity than the gathering one, and under some constraints, it has a linear complexity. This is an improvement over a previous result that pointed to an O(n log n) complexity. The author gives and compares three unbiased estimators for each method, and obtains closed forms and bounds for their variances. The author also bounds the expected value of the mean square error (MSE). Some of the results obtained are also shown to be valid for the nondiscrete gathering case. The author also gives bounds for the variances and MSE for the infinite path length estimators; these bounds might be useful in the study of biased estimators resulting from cutting off the infinite path.

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